This past week, the PlayStation Store got a demo of Tom Clancy's Ghost Recon Advanced Warfighter 2. I downloaded it and gave it a shot. I have to say, it's pretty darn good.
I know PC and XBox 360 gamers have had this game for a few months now. And soon, PS3 gamers will get a shot at it.
As far as shooters go, while there are some run-and-gun style games I enjoy, such as Unreal Tournament 2004, I do enjoy a slower, more tactical pace to my shooters. I like the Rainbow Six series, and Splinter Cell is a lot of fun. I also like the Metal Gear Solid series, for the same reasons. A slow, methodical pace that makes you think more than shoot blindly.
The start of the GRAW2 demo was a lot like that. I'm sure many of you reading have played this game, or at the very least, a game like this. Starting the demo as a single soldier, with nothing else but a Cypher drone for aerial recon, is quite interesting. Having to locate your enemies and attempt to engage them without being overwhelmed makes for a fun start to the game.
I find a lot of this stuff a bit nerve-wracking. The slow, creeping movement, trying to stay hidden, can be a bit intense. But that's all part of the experience. After the first area is cleared out, I got access to the MULE. Which I found to be little help, really.
I still have yet to figure out how to heal myself, or my allies, once I get far enough. And getting through the area immediately after you get your group together is giving me a lot of trouble. I know that there's probably something I'm not understanding, or that I'm not figuring out. But, overall, the demo is a lot of fun.
If you haven't yet, I say go check out Ghost Recon Advanced Warfighter 2 on your respective platforms. At least rent it. Or get a demo or something. I can't say the game is perfect, but I enjoyed the demo.
Saturday, August 4, 2007
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